Kyrylo SydorenkoAdaptive Unity UIRecently I was asked to explain how to build an adaptive UI anchoring and hierarchy for a mobile game. So I decided to write a post…Mar 7, 2021Mar 7, 2021
Kyrylo SydorenkoFinite State Machine for an animal tribe behaviourThe purpose of this post is to show and explain my realisation of a simple State-based animal AI acting as one tribe with different states…Feb 28, 2021Feb 28, 2021